Windows 10 or Windows 8, 32 and 64 bit editions are supported. WIndows 10 64 bit is strongly suggested.
Mein Konto Anmelden. Andere Wechselkurse sind nur Referenzen. Many different characters, each one with his own different animation and walking style. Loadmaster assistant replaces the Crew on Cargo airplanes. SODE replacement Jetways at every airport.
Complete Jetway editor, to fully customize the Jetway appearance at each parking spot. More than 80 different Jetway types, modeled after real-world specification, each one avabile in different variations. Jetway with Air and Power units, which can keep the airplane battery charged.
Default Jetways are replaced automatically. Bitte schauen Sie in ihrem Kontobereich unter Bestellungen nach. Die Demo-Version ist das zu installierende Produkt. Prepar3D 4 is fully supported and it's strongly suggested.
Kunden die dieses Produkt gekauft haben, haben auch diese Produkte gekauft. Alle Preisangaben inkl. Wie verkaufe ich mein Produkt hier? Pete Dowson. Daniel Polli. Nikola Jovanovic. FSS GmbH. Aerosoft GmbH. Systems Unlimited.Windows 8. Your Account Log in. VAT All sales based on Euro.
[P3DV4] PMDG 747-4/8 v3.00.9008 (OFFICIAL CRACK )
Other currencies shown as reference only! Many different characters, each one with his own different animation and walking style. Loadmaster assistant replaces the Crew on Cargo airplanes. SODE replacement Jetways at every airport. Complete Jetway editor, to fully customize the Jetway appearance at each parking spot. More than 80 different Jetway types, modeled after real-world specification, each one avabile in different variations. Jetway with Air and Power units, which can keep the airplane battery charged.
Default Jetways are replaced automatically. Best add on I ever had. Would not fly if I don't have GSX. Excellent work done by FSDreamTeam. It would be nice to do so when changing the time of year and would change the clothes of ground personnel. Especially in temperate latitudes and in the Northern regions of the world.
But this is only a suggestion :. In the rest of the only five! A perfect addition for GSX. It completes de inmersion very well. The product does what it's expected to do and for a single price, you can update many outdated sceneries.
Umberto and his team simply outdo themselves each time. I do wish that we could get back to multiple buses when you have multiple doors open especially on larger aircraft. That would be my only gripe :D. This is just an opening of what it might be Imagine realistic Ground crew operations. Realistic movement not crashing each other and jsut go through.
Captain inspections. Avatar integration This product is just one of the best Flight simulation Innovations out thereThe Demo can be unlocked by purchasing the product, directly inside Flight Simulator. PayPal is also supported. The product cost is Windows 8. The Stand-Alone Addon Manager is no longer required.
GSX offers vehicles in many different types and sizes, depending on the airplane used and the geographical location, and every vehicle is available in many different liveries, chosen automatically by your location in the FSX World. Purchasing GSX, will enable to use it at ALL FSX Airports, both default and 3rd party, even those not released yet GSX offers vehicles in many different types and sizes, depending on the airplane used and the geographical location, and every vehicle is available in many different liveries, chosen automatically by your location in the FSX World.
Features: Works with every airport, both default and 3rd party Supports all default airplanes and many popular 3rd party airplanes. Easy vehicle customization using DirectX 11 P3D4.
Support for full Airport Customization, already enabled with all FSDT sceneries and some 3rd party, allowing better integration with any airport, also to be distributed and installed automatically by the Live Update feature.Started by Frankie Board Tornado. Cry Havoc! Welcome, Guest. Please login or register. Translations for our friends around the world. The Flight Sim Store Warning!!!! Yes, it means we are not releasing a entirely new version of GSX, causing grief to anybody that bought it recently, and having to deal with several upgrade offers that won't surely satisfy everyone so, instead, we are releasing it as an expansion, which means: - The core GSX product will continue as it is, constantly updated for free in all its main features, so you won't have to pay for a new version, just to get rid of bugs of the old one We believe the expansion approach is one that will allow us to sustain the continuing development of the product for the following years, without leaving anybody out.
GSX Level 2 focuses on two main features: SODE jetways, everywhere GSX has been one of the most popular products out there, because it was always thought as a "global" addon that would work everywhere, not tied to a specific airport or airplane addon. The expansion will follow on that concept, with jetways, which will be improved in the following way: - Upon installing it, ALL those outdated, ugly by current standards and bugged default jetways, will disappear, to be replaced by SODE jetways, way more reliable, and so much better looking, with the same level of quality you might have seen in our KORD V2 preview.
This is not very different that having the default Pushback truck disabled during the GSX installation: the old default jetway model will be replaced with one with compatible dimensions, just way better looking, and using SODE instead. The following screenshot is an example of the default EDDM scenery, with standard jetways automatically replaced by GSX: What about 3rd party airports?
YES, we can replace them too but, it won't be made automatically, you'll have to go through the GSX parking customization page, and indicate the parking s you want the jetway replaced so, it will automatically create a very small. BGL, that scenery will go back to the way it was. Also, if your addon airport already use SODE jetways, we won't touch it, assuming a developer who made the effort to support SODE, already did jetways in the best possible way so, we won't allow customization of these sceneries.
So, for example, you might take your FlyTampa EHAM scenery, which is very nice, but doesn't have SODE jetways, and replace them with SODE jetways, allowing things not possible with the default animation system, like multiple jetways per parking, up to a maximum of 4.
GSX Level 2 Expansion
And yes, the editor will allow you to customize the range of every exclusion area so, you'll be able to remove static jetways too, as long as they were modeled as a separate object.
We'll surely plan to expand this library a lot during the life of the product, with the goal of having every commercially available jetway in. Why this is important? In real life, jetways are offered in multiple sizes and different variations, to properly fit every possible parking space.
But scenery developers including ourselvesdon't usually model more than variations for a scenery, because it's simply too much work to do. This result in not always having the best possible fit for all parkings, which results in the jetway not working, or working only in a very limited range of stop positions.
Instead, with so many models to choose from, you can be sure there is a jetway that will work with that particular parking and yes, the editor will tell you if the jetway worksbecause when you edit in 3d, pressing the 5 key on the numpad, will "TEST" the jetway, asking SODE if it will work, without having to guess.
You'll hear a "ding" sound and a message, telling all the doors that jetway will be able to reach, considering its position and the position of the currently loaded airplane. So, if you hear the sound, you can be sure the jetway WILL work once you'll get there.
Otherwise, you'll know you might have to either change to a different model, move it a bit, adding a connecting bridge, rotate it, etc. The power unit will actually power the airplane. Similar to the popular option in FSUIPC which prevents battery discharge when parked, we'll keep the airplane powered when a jetway with a power unit is connected.
This will work with every airplane that use a standard electrical system but, same as the fuel system, if the airplane is flagged having a custom electrical system, we won't touch it. However, we'll publish some variables that airplane developers can read, so they will know if GSX has connected a jetway with a power unit, and decide to do whatever they need to do in their code, to supply the airplane with external power.
Same for the Air conditioner unit, 3rd party developers can read a variable too and do whatever they want to do, knowing there's external Air available. This use DirectX11 to draw the numbers and, since it's a static texture that never changes, it's rendered only once, so the fps impact is exactly zero.By arwasairlSeptember 12, in The Prepar3d Forum. It's almost like a whole new addon. In my eyes, I see an addon expansion much cheaper than the base product. I think GSX 2 is more for developers.
Using it they could easily avoid making Jetways and just require people to have GSX installed. But again, price will never change, FSDT is really stubborn about pricing and the fact that sometimes the Couatl engine just breaks. The price does not really bother me. Yeah it may be a little on the higher side for something listed as an expansion.
With the new features and moving people, the added customization at the gate with slewing objects and all that I'm sure took a big chunk of time to do. Possibly their wording could have been done differently, instead of it being an expansion to the original they could have dropped version 1 all together and listed this as the new GSX 2.
But this is why I don't make flight sim addons, because I'm no coder or business man so I will leave the decision making to those who do that. Inflation is a fact of life. Something we all have to live with. We keep complaining about our heat, electricity, internet, food, gasoline petrol for those of you across the pond all keep getting more expensive. These developers have to deal with the same thing.
Servers aren't getting any cheaper to host all of this stuff. Bandwidth is ever increasing. Lines of code are exponentially getting longer and taking more time to code as our addons get more advanced. Time is money. Is it done yet? When will it be released?Must-have alarm!
Install the ultimate and animated model. Fix it with detailed and controllable SODE jetways. In P3D4 only, you can also edit the jetway numbers font, size, color 3D animated boarding passengers : there are also pilots and flight attendants walking down from the airport bus to the mobile stairs, or through the 3D jetways… A FSL Integrated : if you have the advanced Airbus simulation of FlightSimLabs, GSX v2 will board the exact number of passengers you entered via the MCDU ,and various buses will come and go back to the terminal to bring all the people to your aircraft.
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FSDreamTeam – GSX Level 2 Expansion FSX P3D
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